1. How did it feel to publish your first comic?
My first comic ever was either WHAT IF #114 for Marvel or an issue of SECRET FILES for DC. They came out around the same time and I can't remember which came first. Regardless, it felt great!
2. When you found it was out, did you go to your lcs and take a peek?
Sure! I did the same thing when my first creator-owned work, Noble Causes, came out.
3. Do you plan on expanding your comics into games, shows, and movies like Kirkman does?
I'm open to that -- ALL creators are. Kirkman was just fortunate that he was able to get those deals made. I'm repped by the same management company as Kirkman, Bendis, and Brubaker and I've also just signed with ICM, a big Hollywood agency. So both entities will be working hard to sell me as a writer, plus my existing material.
4. Would you be willing to hand over the writing of any of you comics to anyone else?
It's not out of the question, but it's not something I'm dying to do. I'd rather a writer create something that's his or her own, rather than write my characters. That's kinda the whole point of creator ownership.
5. How do you know when you've got the perfect artist for your comic?
You don't. You have to take a leap of faith and hope it works out. Sometimes you'll find a fantastic artist who's a big flake and won't turn in work. That kind of thing is impossible to predict. But I've gotten really lucky with artists over my career.
6. How do you shop around for an artist?
I look for recommendations from artist friends, and I do a lot of sifting through DeviantArt.
7. If you weren't published by Image, which other indie companies would you like to publish with?
I try not think about that. All the other companies are a distant second to Image, as far as I'm concerned.
8. Who influenced your writing?
That's a long list, but a few names are: Robert B. Parker, Stephen J. Cannell, David E. Kelley, Joss Whedon, Mark Waid, Mike Grell.
9. How long does it take you to write one issue?
It varies greatly. A big component is whether it's the start of a new storyline (which can take longer, since I need to start from scratch) or whether it's the latest issue in an ongoing story (in which case, the story's already in motion). I wrote Near Death #6 over a three-day period. On Friday morning I had no idea what the issue was going to be about, and by Sunday afternoon I had a full script. That was probably the fastest a book's ever come together for me -- and I think some of it has to do with all the time I've been spending in the writers' room on Ringer, so my story muscles have been getting a lot of exercise.
10. What did your family say when you said you wanted to write comics?
I don't really remember. I wanted to create comic books as far back as I can remember, so it's not like I was a Pre-Med student who suddenly ditched it all. They knew about my ambitions for a long time, and were always supportive.